The Dink Network

Basilisk Smile (The)

April 27th, 2011
Score : 8.9 good
Peasant Male Cuba xbox
I'm simply a distraction. 
This d-mod is a very good one but I'm not saying I liked it.

Story: dinks ship gets jumped by some goblin pirates and he has to flee. He ends up on an island with a bunch of people turned to stone exept for a little girl. There is a lot of endings which I like not sure on the exact amount because people like me ar not sure what counts as an ending. Overall this was a good part exept for the depression it caused so I give it a sparkling 8.7

Scripting and sounds: the scripts I saw were good. Looking at the still alive people but not talking to them it's like you really shouldn't try anyway but you do several times to live longer. The sounds/midis/music and many more titles were good especially the choose your own thing the music fit in with the overall mood DEEPINING DEPRESION . So I give this a part a nice 7,9

Replayabilitie and who should play it: for those who should play it are people who army afraid to cry in front of there friends and then explain how a funny sounding video game made you. Just kidding it is fun but the thing that made me mad was I killed every single goblin pirate lol so play this if you are bored and need something to do. As for replayebilitie this feature is good because there are so many endings. I played the game a bunch and found a lot of endings. This is a great d-mod but I didn't like it good job Sabertrout I give you a.......

November 6th, 2007
Score : 8.2 good
Peasant Male Singapore xbox
Man, I love Necrodragons.... 
I quite enjoyed this dmod and instead of monsters, the author actually put in rabbits! So this dmod is not recommended for players that love action (like me!) instead it is more meant for people that hates fighting!
October 17th, 2006
Score : 8.3 good
A very small review for a very small dmod.

Style: 10

Gameplay: 6
Okay. No fighting.

Story: 9

Overall: 8.3
September 29th, 2006
Score : 8.0 good
Peasant Male United States
You start off on a boat that comes under attack. Dink is told to flee and he reluctantly does so. The action is quick to start and you do some exploring on the boat, but mostly you are just looking to leave and not die. Upon leaving the boat, you see the credits roll as Dink rows away from his ship. It is all very nicely done although the music choice was questionable (16 bit era RPG music).

You arrive on a small island where nearly everyone has been turned to stone. Upon searching around, you find one girl who is still normal. Slowly you begin to unravel the mystery of what has tragically happened to the island's inhabitants. The music upon arriving on the island is much better. Moody and original (as far as I could tell, although I have been out of the Dink scene for several years ). Anyway, the story progresses very nicely with lots of stuff to do for the length of the DMOD. There is no combat, but completing various tasks will allow you to gain experience points and skills to help you complete the quest. (I think they should have been called something other than experience, but it works none the less).

There were a few minor problems I noticed when playing the DMOD. Some minor hardness issues and walking on building sides, but nothing major. Upon dying one time, I noticed that I could walk around (invisibly) and talk. The largest error seemed to be a treasure chest that should have given me a vital item that didn't seem to work (looking at the source code was the only way I knew what the chest should have done, but I didn't see an error while glancing over the code).

Anyway, overall, the DMOD was quite good. Very moody, with some fun exploring and well thought out story.

This DMOD was an entry into the Failure DMOD contest. My ranking (excluding my own entry for objectivity) #2 of 7
September 29th, 2006
Score : 8.5 good
Peasant Female Canada
This was an awesome game.I loved the look of the inside of the ship,
it was just so perfect.I also liked being able to get something other
than gold in a chest.It was a nice surprise.I thought the bunnies were
really well done but it hurt my feelings to kill them. *sob*
The music was another nifty addition, being able to change what was
playing whenever I felt like it.I would have actually liked to be able
to rescue the people and have a happy ending.But it was a 'failure'
dmod entry, so I wasn't surprised at the endings.
Definately a fun game.Everyone should check it out.