The Dink Network

Scar of David 2: The Search for the Scarf

October 4th, 2002
v1.00
Score : 4.0 tolerable
fish.gif
Binirit
Peasant She/Her
 
Dink meets David again, from The Scar of David, and has to find his scarf.

Storyline: The storyline is rather small, but has something going for it. Dink is ambushed and looses the scarf that David gave to him. So he has to find it. There is however no ending to this D-mod; it just ends somewhere, as if the author could not bothered to finish it.

Map and graphics: The graphics are used in a new way; the fruit shop is a nice example of that. The mapping is done nicely.

Music: This D-mod does not have any music.

Good: The narrator at the beginning is a very nice change to the narrator that just shows text; here you see a man sitting and talking about what kind of adventure Dink is going to be involved in. The narrator is a storyteller and also writes books; one of them is of course about this adventure of Dink. The humour in this D-mod is better then in The Scar of David part 1, and sometimes quite good. The basement of the Canadian is rather large for a basement but it is well worked out and takes you some time to find the item the Canadian is looking for. The maze with the poles is nice too.

Not so good: One pole in the maze warps you to the top of the cliff; that would not be so bad, but I could not find any exit on the cliff and so I had to load a saved game. If however, you did not save your game, you had to play some part of the game again. In the basement the wall moved after I got the second potion but without actually being on that spot (that certain screen) and having moved the wall; hence I was in search of the wall and could not find it since it had already been mysteriously moved while I was on a different screen. There is no end to this D-mod.

Overall: A D-mod with a small adventure for Dink.

Fit for: Everybody who wants to play a little D-mod.
June 10th, 2002
v1.00
Score : 1.0 horrible
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IceMan
Peasant He/Him
 
Scar Of David 2 - The Search For The Scarf. Okay then, in the original Dink Smallwood is given a magic scarf by david, howver in number 2 Dink is robbed and it is taken from him. Dink only finds out the scarf is magic in number 2 and realises he must find it. He goes on a short and sweet journey to get the scarf...

Strengths
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I found the beginning to be a small bit humourous, which was ok I guess. I also saw that some of the timing when he was talking to the fruit guy was well done. Or maybe them ovelapping each others speech is a bad thing (bug) Anyway, I found the storyline ok, not good, ok. And these are really the only good points I could find, apart from maybe the lack of hardness errors. Well done there.... apart from that, what can I say?

Weaknesses
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The storyline is short, the plot is very badly put together, there are no midis, no new graphics, it is worse than the original one that Mike Snyder did. In number one you play it, then you see number 2 and think it's going to be great. Howver, Scar Of David 2 - The search for the scarf, disobeys these traditions and does nothing of the sort. After playing it I decided to see what friends said. Exactly the same, terrible plot, storyline and the lot. The list of weaknesses goes on, so take my advice and stay clear of this D-MOD. It's not worth the time!

Overall
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Bad D-MOD, bad storyline, shouldn't be downloaded. Take my advice, DO NOT DOWNLOAD.

Total 1.0
Grade D-

End Comment "Small, badly put together D-MOD"
September 4th, 2023
v1.00
Score : 3.0 tolerable
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RangerLord
Peasant He/Him Hungary bloop
The nation above all 
This D-Mod is Thom C. Vedder's second D-Mod. It is attempting to be a sort of sequel to Scar of David by Mike Snyder. Spoiler alert: it does not deliver. But let's look at it closer:

Storyline:
Dink has lost David's scarf due to him being ambushed by a group called Deserters, former members of the Cast. Dink has to find the scarf. The rest of the story boils down to a copule of quests, neither of which gives much more interesting flare to it.

Graphics:
No new graphics other then the title screen - which doesn't look that good -, and usage of one of Mike Snyder's new tiles - from the tileset many other D-Mods use. So nothing tangible.

Mapping:
A mixed bag. Some map screens look well done, others have a big lack of creativity. One positive aspect would be a few unconventional sprite placements, as this was the era before general D-Mod mapping had mostly stantardized. Unforunately, these are not common.

Gameplay:
Well, there are a few quests here, but they are a bit boring. And some of them have flaws in their design. Like at one place, your task is to move a duck statue, but you need strength to do that. You can get two strength potions in an area, but that's not enough. You need one additional point. Problem: you are not told that you'd need that, and the area in question is the only place where you can level up at that point - slowly after the first one if I add. You might end up leveling up in this basement, and putting a point in - let's say defense. And only after the fact will you realize: you have to grind to reach the next level to add the lacking strength point. It might sound like a nitpick, but the game could have given me a hint that you'll need strength before I wasted a level. Another place has you walking into pillars that teleport you. Some of them teleport you back to a previous area, others lead to the path forward. My gripe with these is that they are trial-and-error. There's no logical way to know which are the correct ones. This one is a more minor issue though. But to add insult to injury, at the end of the game, the guy who supposedly has the scarf tells you this was just a demo. I know I'm spoiling, but honestly, you didn't miss much. Oh, and there are two instances where Dink just freezes after choosing a dialogue option.

Humour:
I thought some of the dialouge was funny. Other jokes didn't click.

Overall:
This D-Mod fellt, well... pointless. I kind of feel like it wasted my time, in sharp contrast with Vedder's other work, Pointless. Sure, that one had it's quirks and bugs, but if you know your way around those, it offers at least something. It feels more pointless then Pointless.
Recommendation? The only reason to play this D-Mod is maybe that you'll enjoy some of the jokes I guess. To be honest, I'd recommend playing the original Scar of David or even Pointless. They're not brilliant, but IMO still better then this one.