The Dink Network

Run.exe

Description
Run a D-Mod by executing this in the D-Mod's directory.
Released:September 16th, 2000
File Size:161.10 KB
Downloads:20
Release Notes:v1.00
August 26th, 2003
v1.00
Score : 8.0 good
custom_simon.gif
SimonK
Peasant He/Him Australia
 
This file is actually pretty handy. It lets you run a DMOD just by clicking the icon once it is placed (ie unzipped, cut/pasted) in the DMOD directory. And it does detect bad installs in a general way. I tested it using the three of what I think are the most common faulty install scenarios – a) folder within a folder with the run.exe in the outer folder, run.exe told me there has been a bad install, b) folder within a folder with the run.exe in the inner folder – program told me it couldn’t find a title screen and didn’t launch the DMOD and c) all files extracted without placement inside correct STORY, SOUND, GRAPHICS, TILES, folders – here the program told me that the correct script files weren’t found, but still tried to launch the DMOD and gave me the dreaded black screen with no buttons etc.

So while not completely foolproof I think this file has very good potential, but it’s never been used or incorporated in any DMOD I’ve played to date. Not enough publicity I guess.

If this file was used more it may well stop the ever recurring newbie question of “I can’t get my DMOD to work is there a file I can click on somewhere?” And of course if it was used more, then any more potential errors may well be discovered.

8.0 out of 10