The Dink Network

Quest for Arithia 2: The Rozarus

Description
Dink continued his search for Arithia after getting a mysterious note from a stranger. He found her village gone and her father had gone into hiding. Thinking he'd reached a dead end, Dink left the village toward home. Traveling with his best friend Ash, they arrived at a cafe to relax for a moment.
Released:February 26th, 2006
File Size:574.65 KB
Downloads:264
Release Notes:v1.00
Play:Play this D-Mod right now in your web browser! (More Info)
 
August 9th, 2022
v1.00
Score : 6.2 fair
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RangerLord
Peasant He/Him Hungary bloop
The nation above all 
The second D-Mod in Mike Snyder's series. I remembered it being quite good, but now that I replayed it... it's rough.
A bit unusual from my other reviews, I'll attempt to collect what I liked and didn't like in two sections.
Good:
- Mapping is a bit better then Snyder's previous attempts.
- The story, while not exceptional, is interesting.
- The connection with the author's other D-Mods is good to see.
- Longer than the first of the series.
- Some of the dialogue is funny and fits Dink's whacky style.
- The music is okay.
- For some reason, I found the inclusion of the pepper item nice and wishing some other D-Mod used it. Don't ask me why, maybe I'm a fan of spices?
- An early example of purchasable stat potions. Not only is it a good idea, it even limits the amount you can purchase.
Bad:
- The mapping, while an improvement, has some flaws: some areas are way too big then they need to be, and most places are dull without decoration.
- It is easy to loose track where you are because of the big and boring parts. I didn't manage to find a particulat area because its entrance looks almost the same as the other!
- If you get killed by the boncas in the basement, there's no save option before entering, so you might lose quite a bit of progress. I know you can quicksave in Dink HD, but that wasn't possible at the time this D-Mod was released.
- The slayers can kill you easily if you don't drink the extra potions.
- A maze where you can have trouble navigating because of the dullness of the mapping makes most sections look very similar.
- You are not given much direction, so you might explore a place that you are not supposed to be in yet, without any indication you have just wasted your time because you can't progress.
Overall:
This D-Mod is by no means bad, but I find it's rough around the edges enough that it affected my fun. Content wise, it's longer than the first part, but still short.
Do I recommend it? It depends whenever you find the flaws a big or a small annoyance. And if you are okay playing something that's short but lacks depth. If you are looking to play something high quality or very fun, this likely isn't it.
TopicPostsPosterLast Post
Freaking Bonkas10treborMay 27th 2014, 06:12 PM
What to do after getting out of the inn4momerathMarch 12th 2003, 10:38 PM