Pilgrim's Quest
Having played through most of the reduxed version of this Dmod, after not playing it for so long, and then taking a break due to life stuff and finishing it again (most of which is currently available on youtube and the rest to come), I'm re-writing my review to update it for the new version.
The redux was definitely an imporvement over the original Pilgrim's Quest, and while I did find some bugs, SimonK was quick to correct them, as I reported them, so of all the ones I found, I'm pretty sure none of those exist anymore, awesome!
As with my original review, my opinion on the new content in terms of graphics, sound effects, cinematics remains the same - amazing, satisfying, well executed while not too far off the dink style, which is hard to match when creating graphics from scratch. Impressive spells, boating (again, making use of the water which is usually dead, un-useable space in a Dmod, was genius).
The story, compelling and now that the choice of puzzles between riddles and word puzzles is given I found it a lot better, that was my biggest gripe in the old version - if you didn't know the riddle answer, there was no alternative. An alternative word puzzle was a great way to solve this problem. Also some parts were altered in this Dmod for less back tracking which makes it flow a lot better. Enjoyment factor way better than the original. Just my personal opinion though, and not sure why, but having played SOB redux and PQ redux, I actaully enjoyed the SOB redux more than this one. But they are both great.
Bugs, as mentioned, SimonK fixed them as they came up, so you probably won't find many, and if you do, a message to Simon will probably result in a fix.
Music used exceptionally, really fitting for the scenarios and got me in the intended mood of the scene/task at hand.
In conclusion, I found this reduxed version to be much better. Content again, very impressive. Story, I liked it, but SOB redux was more enjoyable for me over PQ redux, not that I didn't enjoy PQ, just enjoyed SOB more, for that reason overall rating 9.6 (just 0.1 less than SOB since that wins in my eyes between these reduxed versions!)
The redux was definitely an imporvement over the original Pilgrim's Quest, and while I did find some bugs, SimonK was quick to correct them, as I reported them, so of all the ones I found, I'm pretty sure none of those exist anymore, awesome!
As with my original review, my opinion on the new content in terms of graphics, sound effects, cinematics remains the same - amazing, satisfying, well executed while not too far off the dink style, which is hard to match when creating graphics from scratch. Impressive spells, boating (again, making use of the water which is usually dead, un-useable space in a Dmod, was genius).
The story, compelling and now that the choice of puzzles between riddles and word puzzles is given I found it a lot better, that was my biggest gripe in the old version - if you didn't know the riddle answer, there was no alternative. An alternative word puzzle was a great way to solve this problem. Also some parts were altered in this Dmod for less back tracking which makes it flow a lot better. Enjoyment factor way better than the original. Just my personal opinion though, and not sure why, but having played SOB redux and PQ redux, I actaully enjoyed the SOB redux more than this one. But they are both great.
Bugs, as mentioned, SimonK fixed them as they came up, so you probably won't find many, and if you do, a message to Simon will probably result in a fix.
Music used exceptionally, really fitting for the scenarios and got me in the intended mood of the scene/task at hand.
In conclusion, I found this reduxed version to be much better. Content again, very impressive. Story, I liked it, but SOB redux was more enjoyable for me over PQ redux, not that I didn't enjoy PQ, just enjoyed SOB more, for that reason overall rating 9.6 (just 0.1 less than SOB since that wins in my eyes between these reduxed versions!)