The Dink Network

MouseDink Dev's Demonstration

September 16th, 2025
1.1
Score : 8.0 good
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This is a demonstration dmod of how to do mouse-based gameplay in Dink. It uses some clever and complicated scripting techniques, and if you want to make a mouse-controlled dmod yourself, you really want to take a look at this file and try to understand how it works.

With that said, this isn't the greatest gameplay system as it is. The combat, for instance, is quite awkward and if you do create your own mouse-controlled dmod, you'll probably want to make heavy alterations. That takes advanced scripting knowledge, and Someone hasn't made the scripts in this demonstration particularly easy to understand. Almost the contrary.

I personally don't really jive with the idea of something being just a scripting demonstration, without gameplay considerations. A game has gameplay, does it not? I think this file would be much improved if it was more smooth and polished so that people could just take it and start focusing on story and encounter design, without having to tinker with the under the hood stuff.

Nonetheless this is a really cool file, and worth a gander even as a just curiosity, in the case you have no actual desire to make a mouse-controlled dmod.
June 27th, 2009
1.1
Score : 9.9 exceptional
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I voted 9.9 because there is no 10.00

First of all: you must consider that it's not a full D-Mod, but a demo.
If it was a D-Mod, i shouldn't vote 10, but 5. Reasons for a 10 score-demo.
Separating words:

Mouse... Iso-metric... Engine.
Old Rat. Equal-Size... Sistem-to-move used on the game.

This means that, whitout MAJOR use of keyboard, the game it-self is less tiring, with one-click i can make what you do with 3000 fingers on key-board.(1 point)

New style for planning story: with an iso-metric, this way, area spells are viable, since before it wasan't a very nice idea because the player could EASILLY dodge it, so area was the meaning for "easy critter/boss". Since we have a new viability for an innovative spell, another score (more 1 point, resulting in 2).

You can position squares instead of a dead slime in a REAL NON-DEMO D-MOD, which can serve as a GRID-GUIDE. Looking that way, smart guys would do btter maps and fit better graphics resulting in one more point for developers (+ 1 point, now it's three).

Representing a potential, with some adaptation and use of percentage, you can shot while walking, AMAZING, and with some percentage, YOU CAN EVEN MAKE IT MORE REALISTIC, i mean, while walking, it's harder to aim. + 1 Score, now it's four.

Represents another potentital: are you tired of the neeed to be in the diagonal with the target for getting a clear shot? Again, the use of percentage can do two things: 1st: you can miss when you are in line with the target and 2nd: you can hit whitout the need to be in-line. Relatively less isometric, you get one more score since there is more realism. I mean, in true life, just because "I am front-to-front with the opponent doens't means that I will hit". 5 Points already.

You can make new stats, then you can create new possibilities, right? A six dots-in-the-pocket.

Seven score: we already found an guy with on-line script, try combine these two and we may have some kind of MMORPDS Mundial Massive On-line Dink Smallwoods, thougt about that?

8° score: new moviment engines usually means another version of the game. We may have an Dink Smalwood too? Don't forget: we have Seth A.'s Dink's sorcecode.

9° score: innovative. Not that weren't any iso-engines before, but none done that before ABOUT DINK. Also, do not confuse this + 1 point with the first score: make playng less tiring doens't make the originality itself.

T-E-N points: have ye played already the iso aganist pillbugs? I, myself, am a master and never loses to bosses. I almost died to pillbugs. Enought of players complanning on all reviews that i sse: "too hard", "too easy", "no great fight", "all fights are simple".

Give it a lesser score, like 5? Is about the possibility of attaining reviews where JEALOUS people talks a lot about bulls**t while tries to lower the score. But, whitout knowing anything about scrippting, those "critters" above can't do better. Since it's some kind
advertise and almost a joke, simple giving 5 points is hipotetical, almost a joke. Isan't a joke except for the fact that is not funny.
December 12th, 2007
v1.00
Score : 9.4 exceptional
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I thought this was totally awesome! Finally someone made a mouse controlled Dink (pardon the pun ).

Good
>Mouse controlled Dink! 9.9
>Dink swaps between ranged mode and melee mode 7.5
>Fireballs fire differently 6.5
>New inventory style9.0
>Talks to people from a distance 8.0

Bad
Bad presentation of new inventory style0.2

Total
=9.48