The Dink Network

Dink.ini Index

September 4th, 2009
Score : 7.0 good
Bard Male Netherlands
I object 
The dink.ini file is the file where the graphics are loaded, so if you are planning on putting new graphics into your DMOD you'll need to use the dink.ini file. Loading a simple, non animated graphic isn't too hard, and a lot of people can probably make it work without reading this file. But if you are going to do something more complicated such as animation of editing the hardbox or depthque it really helps to understand what you're doing. And that's where this file kicks in. The Dink.ini Index is basically a list of commands you can use in your dink.ini file, a short explanation what they do and which parameters they need to work.

So the information that this file provides is very valuable. But there is a problem: This file is is not focused on what every command means in practice, but rather about a correct description of what it does. It contains no examples, just a very brief description of what a command does and what parameters it accepts. This means that a novice in dink.ini editing should really use his (or her) brains to see what a command means in practice. If you just want a simple explanation about how to add graphics to your DMOD this is not the file for you.

This means that this file isn't really that useful for most people. The explanation about the dink.ini file in the DinkC reference is much more suitable for most situations as it explains everything a lot better. Still I like this file. Its brevity makes it less suitable as a tutorial, but it makes it really useful as a reference file. I always have this file ready when I need to change something in the dink.ini because I can get the correct information fast. And that's something no other file on the Dinknetwork can do.

So, I'm a bit unsure about the score I should give. I really like this file myself, but for most people this file has simply been superseded. I think a 7.0 is a fair score then.
November 8th, 2002
Score : 7.5 good
Peasant Female
I indeed have been wondering what the numbers stand for in the dink.ini file.
This file gives a good explanation, not only on the numbers, but also on the used commands. Especially the explanation on what the numbers stand for is very useful. Fit for anyone who wants to understand the dink.ini file.
June 20th, 2002
Score : 7.0 good
Peasant Male Australia
Not in the most user friendly format, but still it's good stuff to learn. Helped me when I first did the scorpions for SOB.

It tells you accurately (I could find no errors) about what each line in the dink.ini file does. Especially covers the set_frame_frame (which is great for reusing bmps) and the set_frame_special.

What it doesn't mention is that if you use set_frame_frame to pinch a graphic from another sequence and then go and use SET_SPRITE_INFO on the new image the SET_SPRITE_INFO also seems to apply to the original bmp as well as the newly artifical one.

Also doesn't tell you exactly how to make an animated sequence which uses black as a transparent background.

Could've done with a few examples.
June 20th, 2002
Score : 7.9 good
This is the only tutorial file (as far as I know) about the content of Dink.ini file. If you want to add new graphics for your dmod or change the existed hardness or frame rate without using Editor, you need to understand this file.

It was written in plain text file. When I first studied the file without really testing it in a dmod, I can hardly understood it at all. So it was not written very friendly for newbies. But once you had some experience with the sprite's hardness and frame rate, you will find this file is quite complete and almost includes almost everything that you need to know about Dink.ini.

The score can be much higher than it is right now, but this is a must have if you want to do a serious dmod. It can certainly be improved with a dmod-style file including some fancy examples. As a simple tutorial quick guide, it is fine just as it is.
January 28th, 2002
Score : 5.2 fair
Peasant Male Norway steam
Back from the ashes 
I had very much use for this when I decided to learn all the secrets of the DINK.INI file, especially when making EDC, but it could've been made more advanced and been even more explaining on some areas.