The Dink Network

WinDinkEdit Plus 2 Drone Edition (XP release)

Description
NOTE: this is a version of the release that works on Windows XP, if you're stuck in time or just for the heck of it. Also runs on modern systems of course, but you probably want the other version.

My forked version of RW's WinDinkEdit Plus 2, featuring many changes, some of the most significant being:
- support for 600x550 tile-sheets!
- PNG sprite support!
- fixed a nasty crash related to the undo-queue becoming full
- fixed wrong hardness rendering for resized sprites
- easier tile-sheet hardness editing
- a bigger toolbar with bigger uglier buttons
- command line arguments: "-game" same as in DinkHD and FreeDink, can be used to specify what DMOD to open on launch "--refdir" same as in FreeDink, can be used to specify a specific core DINK installation to use
- a crash logger, same one as in DinkHD (do not delete the WinDinkEditPlus2.pdb file for the crash logger to work properly!)
- and more!

For the full changelog see: https://gitlab.com/drone1400/wdep2/-/blob/V2.5/drone_changelog.txt?ref_type=heads
Released:May 30th, 2024
File Size:10.09 MB
Downloads:0
Release Notes:- Replaced old screenshot function with screenshot of full resolution map render! Saved as a glorious 540MB 19200 x 9600 pixels BMP!
- New map screenshot function has some screen/sprite filtering options
- Updated SDL2 to version V2.30.3
- Updated SDL2 Image to version V2.8.2

NOTE: Yeah, the 19200x9600 540MB BMPs are HUGE, I wanted to save the rendered files as PNG but ran into some issues, perhaps in a later update...

PS: I actually tested this release on an old laptop running XP and the map rendering worked fine, pretty fast too!