The Dink Network

Hero of the Time (The)

From the COTPATD project.
May 19th, 2008
Demo
Score : 1.5 horrible
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
This is my D-Mod, and it sucks more than my trousers! Well, maybe not! But still.

This D-Mod was started by my friend, and now I completed it. A Demo. OLDIE!!

Good: Almoust nothing! Well, somewhat interesting story, but not too interesting.

Bad: Everything! It just has a good story actually. But everything else is bad. And the stats are highly over rated. Well, they will lower in the full version.

If you cannot insist, download it. And if you like it (you're the most weird guy ever!) just letting you know, there will probably never be a Full Version.

Fit for: Someone who likes an interesting story.

Overal: 1.5.
March 17th, 2008
Demo
Score : 3.0 tolerable
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Hades
Peasant He/Him Australia
Remember you're unique, just like everyone else. 
This was ok I suppose, I haven't played any of Skull's other creations and to be honest I thought it would be worse. There was no weird humor just a couple of things that didn't try too hard to be funny. The plot was hard to understand and it didn't make me want to play the full version. The grammer was quite awful but I could understand nearly all of it which means he's getting better. There was a lot of names given at the start which confused me and it took me until the end to work out what was going on, the characters made no sense and none of it was very convincing. The map detail was quite good, not very full or empty but the general positioning of things weren't very good, the first place you arrive at there is a savebot with three screens to the right with monsters and then another long cutscene. After that you go to another place where you kill this 'apprentice' which is followed by the end cutscene. Starting out with 50 attack and 40 defence is mostly annoying and boring. The only thing I really liked was the end cutscene which was quite good and made sense.
I can see a bit of effort went into this but it didn't achieve that much, the scripting was fine apart from the long pauses between things happening.
Don't shoot me for writing heaps about a demo but no one writes any reviews these days.
March 10th, 2008
Demo
Score : 2.0 horrible
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This D-Mod is much better than the Kill Bill series, but it's not like that would require much.

Good: There is a somewhat interesting story and the enemies aren't impossible. A D-Mod set in a snowy land is a fair change.

Bad: The grammar is poor. Many prepositions are missing, and the author seems to repeat those mistakes.

Also, while the enemies certainly aren't too hard, they are now too easy. There is a total of six enemies in the whole game, and four of those can be killed in one hit.

As soon as I kill a "boss", (s)he drops gold which I cannot have, as I automatically enter a cutscene so I won't get to pick it up. Not that I would use it anyway, as there are no shops to spend it in.

The gameplay is constantly being interrupted with cutscenes. About every 2 screens or so you have to watch a cutscene with unskippable conversations. Now that I'm at it, some of the cutscenes have very long waiting periods, which make me think the game crashed. Indeed, once I finished the D-Mod, I still don't know if I was supposed to Ctrl-Alt-Del or was it just a bug.

Overall: A fair improvement from Skull's previous D-Mods, but still bad.