The Dink Network

Archive - January 2007

dead squad project returns?
Posted by joshriot on Wednesday January 10th, at 06:39 PM
the following people be on the lookout for your headless duck pins in the mail: everyone who sent me their address like 2 months ago for it. (dont be suprised if you get a package in the mail from some organization or another that claims to worship dead dragon carcasses. sorry if your parents send you to bible school over it)

does anybody want this project to continue? anyone have suggestions for it? or something to replace it? tell me what you think.

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Wooden Status Bar and GOKUSSJ6's Graphics Pack I
Posted by Striker on Friday January 26th, at 12:22 AM
With his power level of over NINE THOUSAAAAAND!! GOKUSSJ6 has released two relatively unsorted groups of graphics files that seem to only be compatible with True Color mode. The first is the Wooden Status Bar and the second is GOKUSSJ6 Graphic Pack I which looks like it contains a recolored pig, a blue-colored hellfire, and several recolored inventory items.
 
New D-mod: Dink Goes Beachcombing
Posted by Striker on Friday January 26th, at 12:42 AM
Newcomer Radfrog has released his debut d-mod entitled: Dink Goes Beachcombing. He describes it as a d-mod that you can't "win", so... take that as you will.
 
New Dev File: Dink Jumps
Posted by Striker on Friday January 26th, at 01:02 AM
The ever prolific Rabid One has released a little something called Dink Jumps. Though I haven't played it, a quick view of the file shows that it contains a rather decently edited animation. Even though I can't speak for the scripting, this definitely appears to be worth checking out if you ever want to add a temporarily airborne Dink to your mod.