brassweasel's Profile
That's an interesting approach. I always just use the sp() function. The editor will tell you the number of the last sprite you touched. So....
int &bob = sp(11); //or whatever the sprite number happens to be
int &bobina = sp(14);
etc...
int &bob = sp(11); //or whatever the sprite number happens to be
int &bobina = sp(14);
etc...
brassweasel has released 6 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Search (The) | D-Mod, Romp | 8.5 | September 28th, 2018 |
| Trees, bushes, rocks, plants | Development, Graphics | N/A | June 6th, 2016 |
| Orb of Darkness, the | D-Mod, Quest | 7.7 | May 28th, 2016 |
| Echoes of the Ancients | D-Mod, Quest | 9.0 | January 17th, 2016 |
| Solstice | D-Mod, Romp | 6.7 | June 24th, 2015 |
| Atonement | D-Mod, Romp | 6.8 | May 13th, 2015 |
brassweasel has written 4 reviews
| Title | File | Type | Score | Date |
|---|---|---|---|---|
| exactly what the author intended | Blacksmith's Trail (The) | Featured | 9.2 | December 20th, 2015 |
| I found this dmod annoying. | Picnic Perils | Featured | 5.0 | December 20th, 2015 |
| decent first effort | Silence | Normal | 5.8 | August 5th, 2015 |
| not good at all | Sour Gummy Worms | Normal | 0.7 | August 4th, 2015 |
brassweasel has taken 6 screenshots
| Screenshot | File | Date |
|---|---|---|
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Trees, bushes, rocks, plants | June 6th, 2016 |
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Echoes of the Ancients | January 17th, 2016 |
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Echoes of the Ancients | January 17th, 2016 |
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Solstice | June 24th, 2015 |
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Orb of Darkness, the | June 5th, 2015 |
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Orb of Darkness, the | April 15th, 2015 |

8.5
9.0
6.7
0.7










