Reply to Re: Moving sprite damaging other sprites
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Well, you should name the NPCs as temp1hold and so on. And when the NPC touches it you could put hurt(&temp1hold, damage you want here);
Ofcourse, you'd have to give the NPC health points first. You can set it like this: sp_hitpoints(&temp1hold, health you want here);
Ofcourse, you'd have to give the NPC health points first. You can set it like this: sp_hitpoints(&temp1hold, health you want here);