The Dink Network

Reply to Re: Moving sprite damaging other sprites

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
May 26th 2009, 11:21 AM
custom_skull.gif
Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Well, you should name the NPCs as temp1hold and so on. And when the NPC touches it you could put hurt(&temp1hold, damage you want here);

Ofcourse, you'd have to give the NPC health points first. You can set it like this: sp_hitpoints(&temp1hold, health you want here);