Reply to Re: PSP Dink - new version
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I'm not forgetting you PSP gamers, just getting overwhelmed with work these days!
I'm having memory issues (also) with the front-end to start D-Mods, because the front-end uses some memory and doesn't give it back before starting FreeDink. I'm investigating if this can be done in a kernel module, or if that's not possible I may use a trick.
Technicalities if you're interested:
http://forums.ps2dev.org/viewtopic.php?t=11980
http://forums.ps2dev.org/viewtopic.php?t=12007
I'm having memory issues (also) with the front-end to start D-Mods, because the front-end uses some memory and doesn't give it back before starting FreeDink. I'm investigating if this can be done in a kernel module, or if that's not possible I may use a trick.
Technicalities if you're interested:
http://forums.ps2dev.org/viewtopic.php?t=11980
http://forums.ps2dev.org/viewtopic.php?t=12007