Reply to Re: Which Is Better?
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WinDinkEdit Plus was written in C and it's an improved version of WinDinkEdit.
It comes with WinC 1.0. WinC 1.0 has features like : Syntax hightligning, Script hotkeys (tools->Script Helper for more information), AutioIndent (tools->Indent) and Error Check: Checks for common errors such as bracket errors. (tools->Error Check).
Requirements:
· WinDinkEdit
What's New in This Release:
Bugfixes:
· Fixed the bug where anything on the statusbar would flash back to Ready.
· No longer crashes when you undo past an sprite selection.
· Various menu bugs.
· Changed ` key to U, because it didn't work.
· Fixed Hard Tile Placement, no longers places the tile before.
· Fixed the dmod.diz description boxes.
New features:
· Better play dmod dialog. (File->Play Dmod)
· Snap-To Grid (Settings->Snap To Grid)
· Global Sprite Library
· You can now have a higher brain number then 18.
· Midi player (tools->Midi Player)
· Added edit option to main screen script
· Added an edit Dink.ini button (Display->Edit dink.ini)
· You can select a default script that will be used on all sprites you place
'Fixed the bug where anything on the statusbar would flash back to Ready'
That was the annoying one.
It comes with WinC 1.0. WinC 1.0 has features like : Syntax hightligning, Script hotkeys (tools->Script Helper for more information), AutioIndent (tools->Indent) and Error Check: Checks for common errors such as bracket errors. (tools->Error Check).
Requirements:
· WinDinkEdit
What's New in This Release:
Bugfixes:
· Fixed the bug where anything on the statusbar would flash back to Ready.
· No longer crashes when you undo past an sprite selection.
· Various menu bugs.
· Changed ` key to U, because it didn't work.
· Fixed Hard Tile Placement, no longers places the tile before.
· Fixed the dmod.diz description boxes.
New features:
· Better play dmod dialog. (File->Play Dmod)
· Snap-To Grid (Settings->Snap To Grid)
· Global Sprite Library
· You can now have a higher brain number then 18.
· Midi player (tools->Midi Player)
· Added edit option to main screen script
· Added an edit Dink.ini button (Display->Edit dink.ini)
· You can select a default script that will be used on all sprites you place
'Fixed the bug where anything on the statusbar would flash back to Ready'
That was the annoying one.