Reply to Re: BattleSys 3.1 Finished, but still 1 problem
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: Ok, I wanna know how they made the timer in Mystery Island? ( Ye know, the time you have to destroy all the cameras )
: Because I wanna modify it so that it displays the enemies hitpoints.
: How do I do that...
: Like this:
: &buzzy = sp_hitpoints(&creasu, -1);
: //SAY "Hitpoints: &buzzy"
: when you hit the creature it updates again...
: I cannot find the command for this...
It's simple. you need a global variable.. then:
&theglobal = say_xy("Oh joy", 390, 0);
sp_kill(&theglobal, 0);
and when you update it, you
sp_active(&theglobal, 0);
and then repeat that up there with the new points. (If I'm wrong about something here anyone, feel free to correct me. )
: Because I wanna modify it so that it displays the enemies hitpoints.
: How do I do that...
: Like this:
: &buzzy = sp_hitpoints(&creasu, -1);
: //SAY "Hitpoints: &buzzy"
: when you hit the creature it updates again...
: I cannot find the command for this...
It's simple. you need a global variable.. then:
&theglobal = say_xy("Oh joy", 390, 0);
sp_kill(&theglobal, 0);
and when you update it, you
sp_active(&theglobal, 0);
and then repeat that up there with the new points. (If I'm wrong about something here anyone, feel free to correct me. )