Reply to Re: How can I code this situation?
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Yes, you are.
if (&questvariable == 1)
{
//Monster appears
}
I think that is all that's needed. Apart from setting all the monster's stats and stuff in place of the comment.
if (&questvariable == 1)
{
//Monster appears
}
I think that is all that's needed. Apart from setting all the monster's stats and stuff in place of the comment.