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January 30th 2003, 06:15 PM
pq_frog.gif
Ric
Peasant They/Them Canada
 
: Try this - it works fine for me

:  &_basex = -100;

:  &_basey = -100;

:  &newspr = create_sprite(&_basex,&_basey, 9, 32, 1);

:  sp_speed(&newspr,1);

:  sp_hard(&newspr,1);

Nice, I'll use that for random locating, but it didn't help. The debug log has been calling it sprite 0, and can't deal with it. I don't know how creat_sprite can create sprite # 0. >