The Dink Network

Three Amulets

Dink fights a many-tentacled boss. From the COTPATD project.
Description
The Goblins are once again threatening the world and it's up to Dink to save it, but the goblins have put up barriers to protect them from the humans and to get past Dink must find three magical amulets.

Playtime: ~2 hours.

(NOTE: There will be a Sequel called "Dink's Revenge")

*Best D-Mod of Q1 2010*
Released:October 3rd, 2013
File Size:5.13 MB
Downloads:38
Release Notes:Now playable in dink HD by changing the key-code for the shop selling skills and stats.

This is an update I should have released a looong time ago..!
Download Now
February 27th, 2010
v1.1
Score : 9.2 exceptional
bonca.gif
Erwin
Peasant Male Netherlands xbox
Friendship is magic 
Three Amulets has a lot of new things which is awesome because I was getting tired of playing D-Mods that only offered a new adventure. Three Amulets did obviously offer a new adventure to be played and had its own story line but I felt the story was like a simple wrap for a neat present, it's not about the wrap but whatever is inside the present. The story was occasionally funny but not very interesting. Three Amulets enhanced the gameplay of dink by adding original boss fights, puzzles, mini games and more. I'll make a list of good and bad things to make things simple.

Good things:

Before you get to see the title screen a neatly drawn picture of Dink standing with a raised fist as if he's ready to face whatever lies in store for him appears. This really got me exited.

There are a lot of new graphics in this D-Mod most of them made by Iplaydink himself. They fit well enough in Dink although most of them have less detail compared to the original ones.

When you level up you receive magic tokens which you can exchange for stat increases or spells. I really liked this since it gives the player more options to choose from allowing the player to build up the way he/she wants. There are also other ways to get tokens like killing a boss. It's a suitable reward since your efforts allow you to improve the way you want to.

The boss fights are awesome. Each boss has to be defeated in a different way, say goodbye to endless hitting and running.

Each temple has its own puzzles and dangers. I would list them all but it's probably better if you see it for yourself. All I can say is that they're fun and make you think more than in a regular D-Mod.

Mini games! Three Amulets has a couple of casino games and a bow game. I just love the bow game. In the bow game you can only aim and fire while being slowly moved in front of some targets (including ducks of course). If your timing and aiming is right you can gain enough points to win a prize. Moving while shooting is quite different than the usual standing still and shooting. This made it a whole new experience that made me want to try it over and over again.

New spells. You can get a healing spell and a flame burst spell. You can also get shadowform. The healing spell proved to be a real life saver since this D-Mod can be quite difficult. Having the healing spell set the balance quite right making it not too easy or too difficult. The flame burst spell hurts all the enemies in the screen. Shadowform is a nice replacement for the hyper boots. When in shadowform you run faster but can't attack.

Mapping is done quite nicely. There are a couple of hardness errors and some water tiles aren't placed correctly but this isn't very bothersome. It's detailed well enough though not extremely. You can also find your way easily but there's still some exploring to do.

Bad things:

The first boss could have been made a bit better since it doesn't take as much effort to defeat it as the others. It was pretty easy even for a first boss since it didn't really require the player to figure out what to do.

There are lots of ways to get gold but barely any to spend it. This is not a big deal really but it really helps to know that collecting gold isn't going to help you much.

Overall I loved playing this D-Mod and I recommend you play it if you havenít yet.
TopicPostsPosterLast Post
earth temple14alteregoesAugust 18th 2015, 06:46 PM
help9cernDecember 26th 2013, 12:37 PM
i am stuck2threeMay 30th 2013, 10:56 AM
Problem? Castle locked still...9hinemiFebruary 14th 2013, 01:51 PM
shoes18callmeblahFebruary 5th 2013, 11:39 AM
Stuck seeking Third Amulet, where do I buy a bomb14TraxenDecember 21st 2012, 05:52 AM
Home/End key not working5ShilagOctober 8th 2012, 01:34 AM
I need help9CoolBoyDecember 18th 2011, 03:44 PM
brother iplaydink i m stuck again in your awesome dmod3krishnadinkNovember 25th 2011, 10:37 AM
plz help and reply i am waiting for weeks !!!!2krishnadinkSeptember 17th 2011, 02:07 AM
help me stuck at first temple8krishnadinkSeptember 16th 2011, 03:53 PM
stuck in 3 amulets at first scene1krishnaSeptember 13th 2011, 10:32 AM
Goblin castle, gate locked5MortJuly 6th 2011, 07:38 PM
How?3LeprochaunApril 2nd 2011, 09:39 PM
Help please 5MrgantoeMarch 26th 2011, 09:18 AM
Stone Temple2ryanoMarch 13th 2011, 04:50 PM
Bombs5Twalt10February 21st 2011, 10:18 PM
Third Amulet Boss14LockJawFebruary 12th 2011, 07:25 PM
help2kreichFebruary 6th 2011, 10:29 AM
2nd cave fireballs?2starlynx57January 21st 2011, 01:16 AM
i'm to lazy to write my name5SibMarch 31st 2010, 09:02 AM