Reply to Re: DinkEdit hotkeys
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: well, Tal, the need of MapNuke disappeared with the arrival of WinDinkEdit.. I'd rather suggest that, as you can then see the map you're trying to delete..
Yes, I agree. WinDinkedit is better than MapNuke. I's easier to see what you're doing and is cleaner.(now that the editor sprite number chaing has been resolved).
As for the keys, most of them are listed here:
http://www.dinknetwork.com/author_faq.shtml
And you can't launch Dink from DinkEdit, but you can ALT+TAB out of DinkEdit and run Dink at the same time. The only things to be aware of are that you're changes to a room aren't saved until you return to the map overview screen in DinkEdit and if you add a new room you'll have to restart Dink before he can walk into it.

Yes, I agree. WinDinkedit is better than MapNuke. I's easier to see what you're doing and is cleaner.(now that the editor sprite number chaing has been resolved).
As for the keys, most of them are listed here:
http://www.dinknetwork.com/author_faq.shtml
And you can't launch Dink from DinkEdit, but you can ALT+TAB out of DinkEdit and run Dink at the same time. The only things to be aware of are that you're changes to a room aren't saved until you return to the map overview screen in DinkEdit and if you add a new room you'll have to restart Dink before he can walk into it.