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Reply to Re: To Decompile or Not to Decompile...

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April 7th 2008, 02:37 AM
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There's really no effective way to make sure that only people with good intentions get access to such files though. A lot of EVIL CHEATERS undoubtedly already have decompilers, seeing how easily available they are. Going by that, it might even be misleading not having them available for public as someone might think their stuff is safe compiled when in actuality that's not really the case.

The point I'm trying to make is that anyone determined enough will be able to get their hands on them anyway- not having decompilers easily available is just barring access from people who can't be bothered to ask someone, when chances are they would use them for legitimate purposes rather than something sinister and evil. (I'm propably not the only one who has quit playing a dmod after noticing I couldn't fix a bug because the scripts were compiled, or stumbled upon a faulty anti-cheat script)

<MO>...Of course, most people that use decompilers for the "wrong reasons" really aren't that evil anyway. If someone wants to bypass an anti-cheat script, so what? If someone wants to steal your scripts, too ducking bad. Maybe you should learn to share. =P </MO>