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March 21st 2008, 08:44 AM
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rcbanks
Ghost They/Them
 
Well, that went better than expected. I guess some of you out there share my sentiments. I thought I'd get blasted for sure.

Skull, do you have it on good authority that SimonK has no plans to finish Necromancer soon? Please explain.

Also, just to put this out there. I do have a little experience with C++. I learned to write number crunching programs and such in college. I never made to the stage of programming sprites, graphics, etc., though.

For those of you who are familiar, can you compare C++ to DinkC, just so that I might have some idea what I'm up against? Similarities, differences, etc.

I'm more than willing to help the community, but I must confess I'm more of a writer than a programmer. I have a lot of good ideas and such, but coding can get mind-numbing after awhile.

Although I must say, after viewing Simon's games, and Gary Hertel's, redink1's, etc., I'm aware of what the Dink engine is capable of, and I'm convinced that it can create something better than any of us have seen, yet. The pieces are all there. We just need a skilled and dedicated programmer.

I plan to put some study into this. I think I can make a good one.