Reply to Re: freedink question
If you don't have an account, just leave the password field blank.
Though if you've done things correctly, and followed the documentation and such, you should have the original dink game stored somewhere like "/usr/local/share/freedink/dink" or "/usr/local/share/dink/dink" (I'm not sure what Beuc has gone for lately) and then you can really just place your dmod wherever and just do freedink --game /path/to/dmod, and it should run just fine.