Reply to Re: playsound() question
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Erm... I dunno. Try switching the positioning of the sp_nodraw and sp_nohit with the playsound and set_sound_vol. I often find that making tiny little changes, like this, often work. For instance, once, my script was perfect, but it wasn't working. So I copied and pasted everything from it, into a new script. Deleted the old one, and renamed the new one. And it worked.