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November 29th 2007, 01:24 PM
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metatarasal
Bard He/Him Netherlands
I object 
Well, for me it has been a problem. It's really tiresome to see if everything is lined up correctly. Sure theoretically screenmatching is fine, but still I had trouble getting the big picture. (Even with a mini-map.)

But the real trouble is if you want to undo something. It often leads to 'double trees', Just try to burn trees in As good as eternity... Or see off-screen enemies turning up after a little wait. It 'should' work if you pay attention, but unfortunately for me it just causes to many errors.

Having said all that, I think that it is great for creating interiors. (Though I don't use it, just because I don't like to switch between editors all the time and I'd have to re-learn all the key's)

And silently I still use DinkEdit for editing hardboxes.