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Reply to Re: Some questions on FPS, true colour, and the DinkEngine

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January 11th 2003, 09:19 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Bottom Line: FPS do not matter. Most animations are hard-coded at 10 or 13 FPS, so you will not really notice any problems there.

FPS is a useful way of measuring how 3d games and the like work... it isn't very useful for 2d games (like Dink) at all.

The only thing you might notice with low 'FPS' is while walking around, it will stutter a bit... so if you test it, and notice no stuttering, you're fine. If there is some stuttering, and you don't want it, reduce the number of sprites and it should clear up (unless you're using a really complex script).