Reply to Re: Dink Smallwood and the City of the Dead
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Yes, the healthbars were made by Magicman and Rabidwolf9, they works greatly
My map is complete (except for the monsters), and when I was adding a new sound to the zombies, I had a weird bug...
First I've tried to name the sound as "hurt2" is the name of Pillbug's sound, but when I've started the game, it crashed... So I've edited the "start.c" script and added a line to the new sound, as sound 51, with the name "zomb1", it crashed again, without use it at any script. So I've "cutted"( ctrl+x ) and pasted it at other folder, the game worked normally...
I'll send some details about the sound, someone could help me again??
Type: wav
Bit rate: 32 kbps
Size: 5,65 Kbs
Ohh... and thanks for the help Sparrowhawk, without else it worked ( and the freeze was very much easier there ).
My map is complete (except for the monsters), and when I was adding a new sound to the zombies, I had a weird bug...
First I've tried to name the sound as "hurt2" is the name of Pillbug's sound, but when I've started the game, it crashed... So I've edited the "start.c" script and added a line to the new sound, as sound 51, with the name "zomb1", it crashed again, without use it at any script. So I've "cutted"( ctrl+x ) and pasted it at other folder, the game worked normally...
I'll send some details about the sound, someone could help me again??
Type: wav
Bit rate: 32 kbps
Size: 5,65 Kbs
Ohh... and thanks for the help Sparrowhawk, without else it worked ( and the freeze was very much easier there ).