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October 22nd 2007, 11:49 PM
pq_frog.gif
well i know that it would be something like...

if result == hit
&sprite (Info, info) life += (damage);
&life -= (damage)

if result == no_hit
{
end this task
}

But dont use that without making a backup of the original script because i aint that good of a scripter anyway. but i do know that this information (below) will be needed in the script:

&life -= (damage)