Reply to Re: Good news and bad news
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Here we go :
1) Fire.
2) Earth.
3) Water.
4) Air.
5) Void. In TMOD, this spell type is used to weaken and/or destroy magic belonging to the first four categories. So it's quite different from FIAT.
6) Energy, aka non-elementalized mana.
7) Darkness, aka "shifting energy". More info about this soon.
8) Hybrid. For example, a "breath of fire" spell would use both Fire and Air, and would therefore be a hybrid spell. Some spells may even use more than two elements.
9) Ancient. Basically, near-perfect control of magic, which is why I said it would at least partially fit into the 8th category. Spells of this category tend to use many elements at the same time.
10) Death (and Life). Well, Death has been seen as a character in several D-Mods.
11) I'm not saying anything about this spell type yet.
12) Just read the Wizard's Sixth rule : Wizard's Rules.
I'm currently writing background info about TMOD - hopefully it'll be done tomorrow.
1) Fire.
2) Earth.
3) Water.
4) Air.
5) Void. In TMOD, this spell type is used to weaken and/or destroy magic belonging to the first four categories. So it's quite different from FIAT.
6) Energy, aka non-elementalized mana.
7) Darkness, aka "shifting energy". More info about this soon.
8) Hybrid. For example, a "breath of fire" spell would use both Fire and Air, and would therefore be a hybrid spell. Some spells may even use more than two elements.
9) Ancient. Basically, near-perfect control of magic, which is why I said it would at least partially fit into the 8th category. Spells of this category tend to use many elements at the same time.
10) Death (and Life). Well, Death has been seen as a character in several D-Mods.
11) I'm not saying anything about this spell type yet.
12) Just read the Wizard's Sixth rule : Wizard's Rules.
I'm currently writing background info about TMOD - hopefully it'll be done tomorrow.