Reply to Re: Scripting Help
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No way!I don't want to spam the forum with all my problems.How would you feel when in one page will be all topics that i made.BTW here's the script:
void main(void)
{
int &fwall = create_sprite(103, 238, 6, 512, 1)
int &fwall2 = create_sprite(121, 217, 6, 512, 1)
int &fwall3 = create_sprite(122, 186, 6, 512, 1)
int &fwall4 = create_sprite(122, 162, 6, 512, 1)
int &fwall5 = create_sprite(98, 155, 6, 512, 1)
int &wbishop = create_sprite(294, 176, 16, 581, 1)
int &chest = create_sprite(85, 188, 0, 177, 1)
freeze(1);
freeze(&wbishop)
sp_base_walk(&wbishop, 580);
say_stop("`6Ah finally the Ancient Book will be in Seth's hand!", &wbishop);
move_stop(&wbishop, 4, 185, 0);
say_stop("`6Heh!These firewalls won't stop me!", &wbishop);
say_npc("`6Hahahahaha!, &wbishop);
playsound(24, 22052, 0, 0, 0);
int &circle = create_sprite(103, 238, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle2 = create_sprite(121, 217, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall2, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle3 = create_sprite(122, 186, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall3, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle4 = create_sprite(122, 162, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall4, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle5 = create_sprite(98, 155, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall5, 1);
void main(void)
{
int &fwall = create_sprite(103, 238, 6, 512, 1)
int &fwall2 = create_sprite(121, 217, 6, 512, 1)
int &fwall3 = create_sprite(122, 186, 6, 512, 1)
int &fwall4 = create_sprite(122, 162, 6, 512, 1)
int &fwall5 = create_sprite(98, 155, 6, 512, 1)
int &wbishop = create_sprite(294, 176, 16, 581, 1)
int &chest = create_sprite(85, 188, 0, 177, 1)
freeze(1);
freeze(&wbishop)
sp_base_walk(&wbishop, 580);
say_stop("`6Ah finally the Ancient Book will be in Seth's hand!", &wbishop);
move_stop(&wbishop, 4, 185, 0);
say_stop("`6Heh!These firewalls won't stop me!", &wbishop);
say_npc("`6Hahahahaha!, &wbishop);
playsound(24, 22052, 0, 0, 0);
int &circle = create_sprite(103, 238, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle2 = create_sprite(121, 217, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall2, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle3 = create_sprite(122, 186, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall3, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle4 = create_sprite(122, 162, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall4, 1);
wait(250);
playsound(24, 22052, 0, 0, 0);
int &circle5 = create_sprite(98, 155, 7, 167, 1);
sp_seq(&circle, 167);
sp_nodraw(&fwall5, 1);