Reply to Re: Horror of the Cast: The Ward of the Nsaints
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"Battle the most powerful bosses that has ever seen in Dink Smallwood"
Make a good boss, not a powerful boss. It's not hard to make a game harder by giving the boss a gigantic amount of HP and speed. Making a unique and interesting boss is what makes a great DMOD, not a hard one.
The screens still look a bit empty, don't you think?
Make a good boss, not a powerful boss. It's not hard to make a game harder by giving the boss a gigantic amount of HP and speed. Making a unique and interesting boss is what makes a great DMOD, not a hard one.
The screens still look a bit empty, don't you think?