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Reply to Re: New Graphics: Night Tiles

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September 6th 2006, 10:39 AM
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rabidwolf9
Peasant He/Him United States
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But Josh, that wouldn't work in true clored or windowed mode. I don't know about you people, but I mainly play in windowed mode reason being that I'm consistantly talking, I/Ming, or multitasking whenever I'm on the computer. Back to the file, I'm not sure I like the look of the water, and a sample dmod would be nice and would also reduce the filesize I think... but everything else looks pretty good.

There is a pallet made for this (What Josh is talking about) on the DN already. Check out this file. And also in SimonK's Belgotha Graphics is an example of the pallet changing.