Reply to Re: WDE (Plus) crash with 32bit graphics.
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WDE can run many color depths, but few filetypes. And the Dink engine ( last I modded anyhow..) can only run .bmp.. ( any color depth gets reduced to 8 bit- dink pallete at runtime) . If you have 32 bit images, they are probably .png or .tga . Convert them with something like Irfanview to bmp.






