Reply to Re: how many up and comming dmods are actually up and comming?
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: : I just read this:
: : http://www.dinknetwork.com/miasma/db.cgi?db=upcoming&ID=*&uid=default&sb=2&so=ascend&view_records=View+Records
: : and it occured to me that thats a LOT of dmods... how many of them are actually being worked on?? my faiv. will be "dink" by redink1... if it ever gets done...
: INDY is being worked on, it really is. It's just that my graphics dude, Flatline, is remarkably lazy.
: Actually I can't blame it on him, it's mostly my remarkable laziness. It is being worked on veeeerrrrryyyyy slowly.
: To give you a general idea of our laziness, consider this. Our original schedule said we'd be done and over with it by the end of August and it would release on that last weekend.
: We still haven't gotten around to changing that schedule or making a new one.
i'm not lazy, just very very very very very very very busy.
so there.
: : http://www.dinknetwork.com/miasma/db.cgi?db=upcoming&ID=*&uid=default&sb=2&so=ascend&view_records=View+Records
: : and it occured to me that thats a LOT of dmods... how many of them are actually being worked on?? my faiv. will be "dink" by redink1... if it ever gets done...
: INDY is being worked on, it really is. It's just that my graphics dude, Flatline, is remarkably lazy.
: Actually I can't blame it on him, it's mostly my remarkable laziness. It is being worked on veeeerrrrryyyyy slowly.
: To give you a general idea of our laziness, consider this. Our original schedule said we'd be done and over with it by the end of August and it would release on that last weekend.
: We still haven't gotten around to changing that schedule or making a new one.
i'm not lazy, just very very very very very very very busy.
so there.