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Reply to Re: Bug in death animations?

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July 22nd 2006, 02:44 AM
knightg.gif
cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
Usually a monster has the "+5" death seq. For example, if it's base walk is 640, it's base death will be, by default, 645. So you won't have to change it in scripts, unless you want your monster to play a different death animation.