Reply to Re: ATTN: Active D-mod Authors
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: I'm working on a updated version of WDE with some anti-map corruption functions so what ever is causing some of these dink maps to get screw, WDE will fix them automatically. I just need a few people that allready to use WDE regularly to beta test it to see if there are any bugs (which there shouldn't). Also, the resized sprite bugs are fixed.
: --WC
Mail it to me - I still have that corrupted map to test WDE with
: --WC
Mail it to me - I still have that corrupted map to test WDE with