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May 10th 2006, 03:27 PM
dragon.gif
Thanks for the clarification about copying, I now understand what you mean. And I agree with you for the most part.

I thought that that clarification would do that. Just remember I've had 13 years of writing (I stated when I was 10 and am now 23). So I know quite a few things about how to do it.

About those screenshots, I think they look nice and not crude at all. (to anybody who thinks they're crude : play Goblinoma Z and Baywatch Isle. Seriously.) Perhaps the screen with the pillbugs should have a bit more background, however, such as a tree or some rocks (tile rocks, not sprite rocks) instead of just bushes.

Ah, tiles. Well, I admit that tile placement so far is a bit crude. But that's because I have yet to decide what to with tiles with most of the screens. Remember this the demo is only 53% complete (or about 18% of the dmod), so I still have a bit to go. And I just got a raft of uni assignments, which has seen my work on it come to a complete halt.

Also, if there are to be four dragons, maybe the elements and the dragons' colours should be 'linked' (i.e., maybe the Air Dragon should be halfway invisible and a bit white, or at least less red, or something like that)?

There is indeed going to be four dragons and they will indeed be different colours. The water dragon will be dark blue, the fire dragon will be red, and the earth dragon will be green. As for the air dragon... sorry for her colour at the moment. It's just that I have yet to get around to changing it yet. She's going to be light blue. I'm having a problem with doing it.