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: I am trying to get the base_walk part of a sprite down. The sequence I am using is 361 (green lady). She showed up okay, but wouldn't walk (brain: 16). I am using WinDinkEdit. I put the sequence number in the base_walk field (361) and then ran my DMOD. She disappeared. She was still there as I was able to talk to her. She was walking around alright, but was invisible. HELP! TIA!
I had the sprite set to hard. Oops!
I had the sprite set to hard. Oops!