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November 9th 2002, 04:35 PM
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: I am trying to get the base_walk part of a sprite down.  The sequence I am using is 361 (green lady).  She showed up okay, but wouldn't walk (brain: 16).  I am using WinDinkEdit.  I put the sequence number in the base_walk field (361) and then ran my DMOD.  She disappeared.  She was still there as I was able to talk to her.  She was walking around alright, but was invisible.  HELP!  TIA!

I had the sprite set to hard. Oops!