Reply to Re: Favourite Dmod Ideas
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I am trying several innovative features that I hope will work well and be popular. One of the main advantages of this dmod is that Dink will be a lof more customisable in terms of stats and progression, meaning that no two plays through it could be quite different. I am even thinking of trying a way of letting the player choose "Simple System", "Medium System" and "Advanced System", letting the player choose what level of innovative features he/she is immersed in. This is on top of a feats system, a diificulty system and a armour and shield system (I hope). I might even try work in a skills system. There is also four new stats which will effect Dink's other stats. There will also be a ton of mini-games and side quests. It will only be a small dmod but because of all these features it will take quite a while to make the demo I plan to make (it'll be about 30% (about 30 minutes) of the dmod in terms of length).