Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 3
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More stuff:
* All the previous changes to Chealse's script were reversed with the "nevermind" addition
* Pressing the normal arrow keys in Dinkedit lists the correct key as pressed as well as key 255. I think that might affect ctrl and alt (and perhaps other things) too, I'm not sure. I don't recall whether this quirk has always been around or not.
* "Much more damage with a bow" tweak doesn't work
* Being really nitpicky now: en-gmog listed before dink.ini in whatsnew.txt, violating alphabetical order
* More whatsnew.txt silliness: s1-h3-1 changes listed incorrectly. First correction should read "won't satisfy him?" on the right side; second correction missing quotation marks at beginning
* Wanderer vanishing tweak doesn't work, wanderers still vanish most (not all) times I hit them, just as before
* s1-fmons: one sp_speed line alters "¤_sprite"; "ra ra rargh" thing never seems to happen; "dang you" line is never seen
* Smilestein's stairway up (when made available) plays door creak
* 182: stairs play door creak
* 248: stairs play door creak
* All the previous changes to Chealse's script were reversed with the "nevermind" addition
* Pressing the normal arrow keys in Dinkedit lists the correct key as pressed as well as key 255. I think that might affect ctrl and alt (and perhaps other things) too, I'm not sure. I don't recall whether this quirk has always been around or not.
* "Much more damage with a bow" tweak doesn't work
* Being really nitpicky now: en-gmog listed before dink.ini in whatsnew.txt, violating alphabetical order
* More whatsnew.txt silliness: s1-h3-1 changes listed incorrectly. First correction should read "won't satisfy him?" on the right side; second correction missing quotation marks at beginning
* Wanderer vanishing tweak doesn't work, wanderers still vanish most (not all) times I hit them, just as before
* s1-fmons: one sp_speed line alters "¤_sprite"; "ra ra rargh" thing never seems to happen; "dang you" line is never seen
* Smilestein's stairway up (when made available) plays door creak
* 182: stairs play door creak
* 248: stairs play door creak