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Reply to Re:  Demo for my first d-mod "Dark Moon Rising"

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November 3rd 2002, 10:39 AM
goblins.gif
Dukie
Peasant He/Him
 
: The game is consist of many scenarios from a great war, and you control different people/things through the timeline of the war. For the demo, I think putting the prologue and first scenario (or maybe the first two)in the demo is the right way to go.

: Any suggestions?

Make it funny, make it difficult without relying on tough combat too much, use good betatesters and most importantly, finish it!