Reply to Re: Simon K - WDE bug crash, and a question
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: Yeah, I know, no personal questions on the board, but I wanted to see if anyone but him has tried this too. I just opened PQ in SpriteReplacer and in WDE and it never crashed. Simon sent me a bug report of PQ crashing both programs and I'll be danged if I can get it to crash. Anyone else having trouble or anything?
Yes, they both crash on my comp. In Sprite Replacer's case it has to do with the somewhat crude method it determines the number of rooms, just by the file size. It seems map.dat is too big so it things there are 769 rooms, one more than would fit on the map. I don't know if it's a calculation problem in SR, or if there really is some extra data taking up space in there.
Yes, they both crash on my comp. In Sprite Replacer's case it has to do with the somewhat crude method it determines the number of rooms, just by the file size. It seems map.dat is too big so it things there are 769 rooms, one more than would fit on the map. I don't know if it's a calculation problem in SR, or if there really is some extra data taking up space in there.