Reply to Re: New Dev File: Video Tutorial: Bombrox
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magicman: Yeah, I wish the size was more useful for dial-up and other low-speed users.
And yeah, there are quite a few ways to make sprites interact. However, it seems to be good design practice to handle everything in the missile's script instead of the rock's script.
Attaching a script to any sprite is rather 'costly.' It consumes a script slot, and any local variables used in the script are taken out of the ~240 limit until that sprite dies.
And yeah, there are quite a few ways to make sprites interact. However, it seems to be good design practice to handle everything in the missile's script instead of the rock's script.
Attaching a script to any sprite is rather 'costly.' It consumes a script slot, and any local variables used in the script are taken out of the ~240 limit until that sprite dies.