Reply to Re: Two player Dink
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No. Dink's movement is controlled by brain 1. Brain 1 is completely defined in dink.exe. There are no scripts involved. There is no way to re-define movement keys from scripts, nor to modify brain behavior.
Edit: You could try to use the key-##.c scripts for controlling movement for a second player, but you'd find that it doesn't work very well at all...
Edit: You could try to use the key-##.c scripts for controlling movement for a second player, but you'd find that it doesn't work very well at all...