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September 23rd 2005, 03:22 PM
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metatarasal
Bard He/Him Netherlands
I object 
The line:
say("`%You can't go there Dink!", &bs1-fbp);
won't work, the easy way to fix this is adding a new global variable (&var1 by example).
Then you add in the script bs1-fbp:
void main(void)
{
&var1 = &current_sprite;
}

So you can replace
say("`%You can't go there Dink!", &bs1-fbp);
with:
say("`%You can't go there Dink!", &var1);