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August 5th 2005, 09:55 AM
spike.gif
The command would be move_stop(1, 6, 225, 1); (each tile is 50x50 so it's propably precisely that )

As for editing tiles, the changes affect every single similar tile in the dmod so if you add hardness to a particular grass tile it will apply to all other similar grass tiles in the whole dmod. Pressing H and then choosing hardness will only affect that tile.