Reply to Re: Conversation Scripts
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I wish the next generation would be more script-friendly.
Yeah, I'm hoping I'll be able to support something like:
[dinkc]
void main(void)
{
say("Scratcher scratches too much!", 1);
}
[/dinkc]
Maybe even with color highlighting.
Yeah, I'm hoping I'll be able to support something like:
[dinkc]
void main(void)
{
say("Scratcher scratches too much!", 1);
}
[/dinkc]
Maybe even with color highlighting.