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June 1st 2005, 09:55 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
DinkC isn't a programming language... it is a scripting language. Many games have their own custom scripting language, such as the Quake series, Unreal series, etc.

And really, once you understand that you can only have integers, functions are really just elaborate go-to statements, and all of the loop structures are absent except 'goto', it shouldn't be difficult at all. Just look at the examples, and you should be able to figure out what is going on.