The Dink Network

Reply to Re: skeleton

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
April 25th 2005, 03:10 PM
custom_king.png
redink1
King He/Him United States bloop
A mother ducking wizard 
I agree.

Here are my ideas for Skeleton Ultimate (what I'm calling the new, hypothetical skeleton). These are just my ideas, and if anyone disagrees or has comments, please say so and why.

It should have the following:

* Relatively well documented dink.ini
* Simple title screen (consisting of one background image that is easy to modify, unlike Skeleton B)
* Very well documented startup scripts
* dmod.diz sample

It should NOT have the following:

* New tiles, graphics (title screen being an exception), sounds, or music
* Any other unnecessary scripts

Things I'm not sure about:

* Hard.dat re-write?
* Initial map screen?