Reply to Re: What Do You Think?
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Thankyou for your comments.
Firstly, SabreTrout, none of the mapping will already be done for the sequels as Dink will immediately move on to the new continent.
Secondly, Sharp, I am not revealing everything before hand. I would never do that. Unless I mentioned things on the plot I would not be doing that. I am a strong advicator of not revealing the plot early or before the right time. Apart from the girlfriend thing they are all just minor details that have nothing to do with the plot. And that one exception is only one of many possible rewards for Dink I am considering so it may not even make it's way into the dmod. The only reason I ask is because I am not sure if it is appropraite to Dink's character, so I thought I would ask those with more Dinking experience for their opinions.
Thirdly, Binirit, I obviously don't think the other way is perfect. I don't like the shape of the tiles.
Fourthly, I agree Binirit, it's the putcome that matters, not the method, but some people have weird preferences and opinions.
Fithly, yes there is another way, Binirit. There is the "large main adventure that covers the whole dmod" way.
Sixthly, Binirit, I don't think you understood number 7. I was not saying that those other dmods aren't good because of lack of detail or that mine will be better because I am paying attention to detail. I was stating that I am not ignoring some of the "hidden" details that are ignored simply becuase their is ways to plug some of the holes Seth left in the engine and design of the game. I suggest you use DinkEdit or WinDinkEdit to look at the hardness of most sprites to see what I am talking about. Take walls for inside a house for example. The horizontal ones have a hardness box that only covers half the wall, leaving a part of it not hard. One way to fix it is use an invisible table that is set to be hard to "plug" that problem. What is arrogant about that? Nothing as far as I am concerned. Look, I know that plot is more important than the minor details, but are you telling me you wouldn't prefer walls and houses you can't walk through part of? Well, I know that while most people wouldn't care too much they would prefer walls and houses that at least seem to have correct hardness. And my comment about making it easier to suspend disbelief is based apon the opinion of the esperts on games, books and movies. What is arrogant about agreeing with the experts? Nothing as far as I am concerned.
Lastly, how about letting people make up there own minds, Binirit? Don't decide for other people what they do and don't care about. That sort of behaviour is irritating and arrogant. And you're wrong. I have seen a lot of evidence that too much delay annoys a lot people because they get sick of hearing about a game/movie/book that "is going to be released" but gets to the point where it seems it is never going to get released. Fir exapmle, I am getting sick of hearing about SabreTrouts dmods because he keeps saying he is or will work on them and keeps giving estimates for their release that keep getting later and later.
Oh, and thank you everyone for your feedback. It is much appreciated since I strongly believe in getting feedback.
Firstly, SabreTrout, none of the mapping will already be done for the sequels as Dink will immediately move on to the new continent.
Secondly, Sharp, I am not revealing everything before hand. I would never do that. Unless I mentioned things on the plot I would not be doing that. I am a strong advicator of not revealing the plot early or before the right time. Apart from the girlfriend thing they are all just minor details that have nothing to do with the plot. And that one exception is only one of many possible rewards for Dink I am considering so it may not even make it's way into the dmod. The only reason I ask is because I am not sure if it is appropraite to Dink's character, so I thought I would ask those with more Dinking experience for their opinions.
Thirdly, Binirit, I obviously don't think the other way is perfect. I don't like the shape of the tiles.
Fourthly, I agree Binirit, it's the putcome that matters, not the method, but some people have weird preferences and opinions.
Fithly, yes there is another way, Binirit. There is the "large main adventure that covers the whole dmod" way.
Sixthly, Binirit, I don't think you understood number 7. I was not saying that those other dmods aren't good because of lack of detail or that mine will be better because I am paying attention to detail. I was stating that I am not ignoring some of the "hidden" details that are ignored simply becuase their is ways to plug some of the holes Seth left in the engine and design of the game. I suggest you use DinkEdit or WinDinkEdit to look at the hardness of most sprites to see what I am talking about. Take walls for inside a house for example. The horizontal ones have a hardness box that only covers half the wall, leaving a part of it not hard. One way to fix it is use an invisible table that is set to be hard to "plug" that problem. What is arrogant about that? Nothing as far as I am concerned. Look, I know that plot is more important than the minor details, but are you telling me you wouldn't prefer walls and houses you can't walk through part of? Well, I know that while most people wouldn't care too much they would prefer walls and houses that at least seem to have correct hardness. And my comment about making it easier to suspend disbelief is based apon the opinion of the esperts on games, books and movies. What is arrogant about agreeing with the experts? Nothing as far as I am concerned.
Lastly, how about letting people make up there own minds, Binirit? Don't decide for other people what they do and don't care about. That sort of behaviour is irritating and arrogant. And you're wrong. I have seen a lot of evidence that too much delay annoys a lot people because they get sick of hearing about a game/movie/book that "is going to be released" but gets to the point where it seems it is never going to get released. Fir exapmle, I am getting sick of hearing about SabreTrouts dmods because he keeps saying he is or will work on them and keeps giving estimates for their release that keep getting later and later.
Oh, and thank you everyone for your feedback. It is much appreciated since I strongly believe in getting feedback.