Reply to Re: Yay! Solved... oh wait, still exchange :(
If you don't have an account, just leave the password field blank.
The problem is still there in enemy scripts... try something like:
int &rand = random(3,1);
say("&rand", ¤t_sprite);
in an enemy script, and I think they'll all say the same number.
int &rand = random(3,1);
say("&rand", ¤t_sprite);
in an enemy script, and I think they'll all say the same number.